Paper Moon
15 Jan

Say, it’s only a paper moon sailing over a cardboard sea..
But it wouldn’t be make-believe if you believed in me…
So begins Paper Moon, a side scrolling platform game with a dreamlike, black and white style that evokes Little Nemo, if animated by Tim Burton. The objective is to navigate the little boy through the popup book style environment, collecting apples, cherries, and banans along the way. Certain interactive elements may be “popped” in and out to provide ledges to stand on or knock enemies out of the way. The enemies, which include bats and mysterious robed figures, can’t be killed by jumping on them. Jump over their heads or kill them by running an interactive object into them (careful, the objects can also kill you).
But with unlimited lives, your main enemy will be the timer. The game starts with 5 minutes on the clock. Slight time extensions are possible when you collect the clocks hidden within and at the end of each level.
The game has five minilevels, though only four need to be played to get to the end. Checkpoint flags are triggered within each level to give you a place to restart from after you’ve been killed. The limited time frame often makes it more practical to kill yourself and return to the flag than to try and navigate a complicated barrier.
Requirements: This browser game is hosted by Blurst and requires the free, easy to download Unity Web Player.
Controls: Use the left and right arrow keys to progress backward or forward, respectively, and the up arrow to jump. The spacebar pops shaded items in and out of the scenery.
Alternate Controls: Use the A and D keys to progress backward or forward, respectively, and the W key to jump. The X key pops shaded items in and out of the scenery.
Credits: Developed by Flashbang Studios and Infinite Ammo



